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	<title>Colin Godsey</title>
	<link>http://www.colingodsey.com</link>
	<description>CRG Studios &#38; Consulting</description>
	<lastBuildDate>Sat, 06 Mar 2010 00:09:59 +0000</lastBuildDate>
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		<title>I Hate Sockets&#8230; and HTTP</title>
		<description>TCP/IP programming has been a really 'fun' experience so far in my journey to create a JavaScript web server. Starting with sockets all the way to HTTP, I have succeeded in destroying my confidence in my ability to understand computers. In case any of you suffer from this same affliction ...</description>
		<link>http://www.colingodsey.com/i-hate-sockets-and-http/</link>
			</item>
	<item>
		<title>Unique Object Delayed Write w/ Redis</title>
		<description>Trying to keep your data updated to a database while undergoing heavy traffic can lead to a very slow response for your queries. Ever wish you could push your writes to a queue so they can be handled during system time and not user time? It's pretty easy. This model ...</description>
		<link>http://www.colingodsey.com/unique-object-delay-write-cache-w-redis/</link>
			</item>
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		<title>Redis: Persistent Memory Key-Value Store</title>
		<description>Just today I was challenged with a project that will require value caching in a PHP/MySQL cluster environment. This project will have to deal with loads of up to 500 requests per second, most of which will involve writes. When working on a small scale it is easy to forget ...</description>
		<link>http://www.colingodsey.com/redis-persistent-memory-db/</link>
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		<title>Logos Engine &#8211; HDR Video</title>
		<description>This video showcases some new features of the deferred rendering system in my Logos Engine including HDR, auto-exposure, edge detect anti-aliasing, shadow mapping and more. Check the page for more info.

[youtube]http://www.youtube.com/watch?v=Er9KQUDvHNg[/youtube] </description>
		<link>http://www.colingodsey.com/logos-engine-hdr-video/</link>
			</item>
	<item>
		<title>Deferred Lighting and Shadow Mapping</title>
		<description>I just finished implementing my deferred lighting and shadow mapping system for the T2 (Logos) engine that will be used for my upcoming structure based game. Here is a nice little screenshot of the whole deferred lighting system with HDR, depth of field and shadow mapping using OpenGL 2.1 post-processing ...</description>
		<link>http://www.colingodsey.com/deferred-lighting-and-shadow-mapping/</link>
			</item>
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		<title>Jungle Disk with Amazon S3 &#8211; Holy Grail of Offsite Data Storage</title>
		<description>Using Jungle Disk with Amazon S3 data storage I have finally become completely data secure. On top of that, I pay a price better (and more appropriately adjusted) price than I could ever have hoped for.

Generally when files sit on my computer, I may have one copy of them. Sometimes ...</description>
		<link>http://www.colingodsey.com/jungle-disk-with-amazon-s3-holy-grail-of-offsite-data-storage/</link>
			</item>
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		<title>Draw, Josh.</title>
		<description>My buddy Josh Peter has been on his Daily Stranger escapade for 54 days already. This adventure includes drawing a sketch of a stranger (daily) and publishing it on his blog draw, josh. These drawings have kept my Google Reader account lively and entertaining for almost two months now! I ...</description>
		<link>http://www.colingodsey.com/draw-josh/</link>
			</item>
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		<title>Eclipse and Zend PDT Icons for Ubuntu/Linux</title>
		<description>I use Eclipse for all sorts of stuff including Zend PDT, Android SDK and C++. I like to keep my desktop looking well organized and looking professional. I never liked the default Eclipse icon that came with the Linux installs, so I made my own for Eclipse and Zend PDT ...</description>
		<link>http://www.colingodsey.com/eclipse-and-zend-pdt-icons-for-ubuntu-and-linux/</link>
			</item>
	<item>
		<title>Coming Soon&#8230; Structure &amp; T2-Engine</title>
		<description>Hey guys, keep tuned for updates on CRG Studios' upcoming simulator: Structure. It is past concept and will soon be impacting your world. The engine this will be using will be my open source T2 Engine. This game will be cross-platform, hardware enabled and terribly awesome.
[youtube]http://www.youtube.com/watch?v=muGBjr1T4Y0[/youtube] </description>
		<link>http://www.colingodsey.com/coming-soon-structure/</link>
			</item>
	<item>
		<title>Amarok 2 Under Windows</title>
		<description>I know, I know. Some would say it's gross or perverse, but in reality it is undeniably awesome. You can install Amarok 2 under Windows using The KDE on Windows Project.  I've always been a fan of Amarok and have found Winamp and other various Windows based music players just ...</description>
		<link>http://www.colingodsey.com/amarok-2-under-windows/</link>
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